Abstract
The exhibition "Preserving! Utilizing! Manga, Anime, Games" the games exhibit organizes the preservation of arcade games into three issues: size, maintenance, and utilization. As can be seen from this exhibition, game preservation requires much discussion and the construction of a cycle of collection, preservation, and utilization. For this purpose, it is considered important to accumulate know-how on "dynamic preservation" and utilization such as exhibitions through "industry-government-academia collaboration".