Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
15th Annual Conference
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Panel session 2
Serious Game Development and Serious Game Jam
*Makoto GOTO
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 240-242

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Abstract
While focusing on serious games for many years and participating in serious game jams, he established a corporation in 2018 for the purpose of developing serious games. Since then, he has released a serious game aimed at combating gambling addiction. In the process, we gained some insights on how to establish serious game development as a business.
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© 2025 Digital Research Association JAPAN
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