Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
15th Annual Conference
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Global Expansion of Japanese-style Math Apps Utilizing Gamification
– Jan. 2025 –
*Yoshie Tokonabe
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Keywords: gamification, math
CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 74-76

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Abstract
The international expansion of a mathematics educational app that incorporates the Japanese curriculum, which forms the foundation of Japan's strong performance in PISA mathematics assessments, and merges it with the strengths of the Japanese gaming industry through gamification. The presentation will discuss the app's acceptability in international markets and diverse cultural contexts, exploring both the potential educational effects and the challenges involved.
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© 2025 Digital Research Association JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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