Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
16th Annual Conference
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Depressive Symptoms and Gaming Disorder Severity Across Leisure Activity Patterns Among Adolescents
A Cross-Sectional Study
*Ruruka NAKATA*Tomonari IRIE*Hiroki SHINKAWA*Kengo YOKOMITSU
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 111-114

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Abstract
This study classified 1,260 elementary and junior high school students aged 6–15 years into four leisure activity patterns—game-focused, study-focused, balanced, and low-activity—and examined their associations with depressive symptoms and gaming disorder severity. The results indicated that depressive symptoms were higher in the low-activity and balanced groups and lowest in the study-focused group. Gaming disorder severity was lower in the study-focused group, whereas similarly elevated levels were observed in the game-focused, balanced, and low-activity groups. These findings suggest that the amount of leisure activity and participation in structured activities may play an important role in adolescents’ psychological adjustment.
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© 2026 Digital Research Association JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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