Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
9th Annual Conference
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A study on fear control system of VR horror game based on heart rate and its variation
*Boxin ZHAO*Yoshihisa KANEMATSU*Naoya TSURUTA*Kunio KONDO*Koji MIKAMI
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 107-110

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Abstract
The purpose of this research is to propose a method to dynamically change fear effect of the scene during play in horror game. The degree of appropriate fear in horror games varies depending on players. Therefore, the authors developed a system that switches not only the sound and brightness in the game, but also the scene itself in the game, according to the state of the heartbeat of the player. Compared with existing research that switches sound and brightness in the game using biometric measurements, it was found that using the proposed method, we can more effectively control the sense of fear according to the player's heartbeat condition.
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