Published: 2019 Received: -Available on J-STAGE: February 05, 2025Accepted: -
Advance online publication: -
Revised: -
Conference information
Name : DiGRA JAPAN 9th : The 9th Annual Conference of Digital Games Research Association JapanNumber : 9Location : [in Japanese]Date : March 03, 2019 - March 04, 2019
With the spread of smartphones, social games have increased. In social games, the number of users is an important indicator of business because increase of users is directly linked to profit. One method of acquiring users is “pre-registration”. In this research, we investigated the existing games on the relationship between the pre-registration period and the interest in the game, and examined the optimum KPI.