Published: 2019 Received: -Available on J-STAGE: February 05, 2025Accepted: -
Advance online publication: -
Revised: -
Conference information
Name : DiGRA JAPAN 9th : The 9th Annual Conference of Digital Games Research Association JapanNumber : 9Location : [in Japanese]Date : March 03, 2019 - March 04, 2019
The purpose of this paper is to answer the question “How can smart phone game players be classified?” by analyzing the interests players acquire through gaming. Though previous research analyzed motivations and play styles of game players, they mainly focused on child or young players. On the contrary, this paper classifies Japanese smart phone game players by analyzing data collected by questionnaire survey to both young and old.