Abstract
The Japanese adjective ”omoshiroi” (interesting/fun) is polysemous and is frequently used to describe the appeal of video games. Although definitions for ”omoshiroi” exist in dictionaries and from linguistic perspectives, the context and nuances in which it is used remain ambiguous. In this study, we analyze the word embeddings of ”omoshiroi” and visualize similar terms through t-SNE dimensionality reduction and clustering. The results are presented using stereoscopic visualization techniques. By analyzing the words ”omoshiroi” and ”kawaii” (cute) with this system, several hypotheses regarding the meanings of these words were discovered.