Proceedings of Summer Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-4801
2024 Summer Conference
Conference information

Interactive session
Trying to Solve Everyday Problems with ”Playful Thinking”: An Attempt to Create a Card Game, ”Kami Gee-ka Cards”
*Yoshihiro KISHIMOTO*Kaneyoshi MIWA*Kaeko ASAYAMA
Author information
CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 150-153

Details
Abstract
The Japan Gamification Society has developed a prototype of a card game called ”Kami Gee-ka Card,” which incorporates ”playful thinking” to solve everyday problems in work, study, family, and personal life. The game consists of worry cards and secret cards, and is intended for use in workshops. In this session, we will present a trial play of the prototype ver. 0.0, our trial and error in its production process, and our future outlook.
Content from these authors
© 2024 Digital Research Association JAPAN
Previous article Next article
feedback
Top