Proceedings of Summer Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-4801
2025 Summer Conference
Conference information

Interactive session
The Development of a Sugoroku-Style Digital Game for Newly Enrolled Students to Promote Understanding of University Life and Social Interaction
*Fumiro NAKANO*Hyuga SUZUKI*Yoshiki SORIMACHI*Ryota IZUMI*Kenta GOTO*Tai HOSHINO*Yuki SASAKI*Maaya HAGA*Salim YANAGIDA*Kano YAMAUCHI*Junichi IKEMOTO
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 260-263

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Abstract
This study reports on the development of a sugoroku-style digital game designed to deepen students’ understanding of university life and promote natural interaction among new students. The game is played simultaneously by six teams per class and consists of a main sugoroku game themed around university life, as well as several mini-games that can be enjoyed with simple one-button controls. The main game is designed to allow players to learn about university life while playing, and the mini-games incorporate mechanisms that encourage interaction through cooperation and competition between teams. The development was led by students, with an emphasis on balancing gameplay enjoyment and effectiveness as an orientation tool.
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© 2025 Digital Research Association JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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