Proceedings of Summer Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-4801
2025 Summer Conference
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Visualizing Offensive and Defensive Tendencies in Fighting Games
*Koudai MATUO, *Tomoki KAJINAMI
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 90-94

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Abstract
This paper proposes a prototype visualization interface designed to represent offensive and defensive tendencies in fighting games. A previous method visualizes offensive and defensive tendencies by independently charting characters’ forward/backward movement distances and annotating intermittent damage dealt. However, the previous method makes it difficult to grasp offensive and defensive tendencies as the match progresses. Therefore, this paper extends the previous method to visualize changes in characters’ movement distances, amount of cumulative damage dealt to the opponent character, and resource fluctuations as the match progresses.
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© 2025 Digital Research Association JAPAN
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