Proceedings of the Fuzzy System Symposium
27th Fuzzy System Symposium
Session ID : P4-03
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Design and Implementation of Log Viewer System in Developing Agent Players of RoboCup Soccer Simulation 2D League
*Akiyoshi HaraJousuke KuroiwaIzumi SuwaHaruhiko ShiraiTomohiro OdakaHisakazu Ogura
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Abstract
In this paper,we design and develop a novel log viewer system for RoboCup Soccer Simulation in 2D League hereafter referred as CSS2DL.RCSS2DL belongs in a multi agent development field. In developing own 11 player agents of RCSS2DL,the developer aims to realize organized and dynamical cooperative behaviors among player agents. In order to realize the behaviors with the high ability,the developer have to find out undesirable behaviors and actions from direct observations of the game, introducing the situation that the evaluation of undesirable behaviors and actions depends on the experience and intuition of the developer. In this paper,we design and develop a novel log viewer system which provides a progress status display function, a team status display function, and a future status display function adding to a conventional log viewer function.Thus,from analyzing a log file of the game,we develop a trajectory display function of the ball and the agents as the progress status display function,and a barycentric position display function of the team as the team status display function,and succeeding agent behaviors' display function as the future status display function. By displaying the past/future trajectory and the barycentric position adding to the game image,the developer could derive more informations about undesirable behaviors and actions of the agents easily than the conventional log viewer. Thus,the system is useful to develop agents of RCSS2D.
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© 2011 Japan Society for Fuzzy Theory and Intelligent Informatics
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