Proceedings of the Fuzzy System Symposium
28th Fuzzy System Symposium
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Hybrid search method of game tree by A* and Reinforcement Learning
Tsubasa KuritaDaisuke IgaueTakumi Ichimura
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 75-78

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Abstract
The 2012 Mario AI Competition runs in association with several major international conferences focusing on computational intelligence and games. In Japan, FSS2012 has a special session. The competition of this session focuses on the Learning track. Our team anticipates in a session to verify the effectiveness of our proposed the hybrid search algorithm of game tree, which realizes the pruning by using the reinforcement learning method.
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© 2012 Japan Society for Fuzzy Theory and Intelligent Informatics
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