Proceedings of the Fuzzy System Symposium
31st Fuzzy System Symposium
Session ID : WD2-1
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An Analysis on the Current Usage Condition of Game Machines
*Yasuo Ishii
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Abstract
The scale of the game machine market in recent years is decreasing a great deal after the Lehman shock in 2008, under having a peak previously in 2007. The world great three game makers, i.e., Sony (SCE), Nintendo and Microsoft are facing hard problems. It may be because of the continuous expansion of the game market with the use of the PC and the rapid prevailing of smartphones. In this paper, a questionnaire investigation is executed in order to clarify the current usage condition, issues and desired function etc. Fundamental statistical analysis, Factor Analysis, Multiple Correspondence Analysis and Quantification Methods were executed. Reviewing past researches, there are some related papers, but they do not include new machine tools which are increasingly used in recent years. This research presents up-to-date research results, which can rarely be seen in other researches. Some interesting results were obtained.
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© 2015 Japan Society for Fuzzy Theory and Intelligent Informatics
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