Bulletin of Human Centered Design Organization
Online ISSN : 2435-0605
Print ISSN : 1882-9635
Commentary
IToNe: A Japanese Text Input Method for a Dual Joystick Game Controller
Kentaro GoHayato KonishiYoshisuke Matsuura
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JOURNAL FREE ACCESS

2008 Volume 4 Issue 2 Pages 1-5

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Abstract
In this paper, we report the design and evaluation of a Japanese text input method called IToNe. It uses a dual joystick game controller to input Japanese text. The left and right joysticks are respectively assigned to the left and right halves of the Japanese syllabary chart. The combination of left and right joystick signals selects a character. IToNe is theoretically faster than the Japanese selection chart. Results of a preliminary user study show that users prefer IToNe to EGCONVERT: its smoothness during operation and accuracy measures are significantly higher. In addition, the learning curve of IToNe suggests that it can be learned easily and that it potentially provides higher.
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© 2008 Human Centered Design Organization
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