The Transactions of Human Interface Society
Online ISSN : 2186-8271
Print ISSN : 1344-7262
ISSN-L : 1344-7262
Papers on Special Issue Subject "Education and Learning"
Rigid Body Dynamics Learning Interface using Velocity Control Method of Manipulators in Virtual Environment based on Physics Engine
Masaru OkamotoKoji IwasakiYukihiro Matsubara
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2013 Volume 15 Issue 3 Pages 227-236

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Abstract

In this paper, learning interface using velocity control method of manipulators in virtual environment is proposed. This interface is developed for learning about rigid body dynamics which is a part of physics education in Japanese high school. By adjusting velocity of manipulators ' hand effector based on measured learner ' s hand positions, the system can avoid possibility that hand effectors penetrate inside of other objects. So the proposed velocity control method has only one parameter it is easier to adjust the operating characteristic of manipulators ' hand effector than any other control methods such as virtual coupling. Moreover, using virtual body helps the learners to find one's state in virtual space. The virtual body is controlled based on user's hands position (position of 3D haptic interface devices) by using inverse-kinematic algorithm. Evaluation of the proposed method is conducted in some experiments. In these experiments, it is indicated that the subject can control rigid body in virtual space by using the proposed interface.

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© 2013 Non-Profit Organization, Human Interface Society
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