2005 Volume 125 Issue 6 Pages 985-986
This paper proposes an object-based VRML interface that can reduce the burden of both users and developers. In order to automatically generate the object menu, a new VRML node type that defines the names of objects in a scene graph is introduced together with the methods for real-time control of an active viewpoint node.
The transactions of the Institute of Electrical Engineers of Japan.C
The Journal of the Institute of Electrical Engineers of Japan