IEEJ Transactions on Electronics, Information and Systems
Online ISSN : 1348-8155
Print ISSN : 0385-4221
ISSN-L : 0385-4221
<Speech and Image Processing, Recognition>
Automatic Recognition System of Tennis Game Contents
Kazuyuki IshiguroToshio Asano
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JOURNAL FREE ACCESS

2017 Volume 137 Issue 1 Pages 136-143

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Abstract

In this paper, contents of tennis games are recognized automatically. 3-D positions of a ball and players are detected by using stereo camera method. The system detects ball bounces on a court and shots by players using vector directions of the ball velocity. The game ends are determined by the ball velocity and its position, and the game sequences are recognized automatically. The system also detects the shot style - forehand, backhand, volley, smash stroke - by using the existence of bounces before shots and the positional relation of the ball and the player's. Experiments were executed by using 7 game video data, and the automatic recognition results showed good coincidence with the results of human judgments.

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© 2017 by the Institute of Electrical Engineers of Japan
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