Abstract
In this paper, we propose a method of reconstructing color information for the 3D data based on VoxelColoring method. Errors in color reconstruction are due to the geometric factors and optical factors. The geometric factors are caused by the location among cameras, objects, light sources. The optical factors are caused by the material of an object and the characteristic of CCD and light sources. We are concerned with the geometric factors: the accuracy of color reconstruction can be evaluated by comparing the value of the color from a digital camera with one from reconstructed Voxel data.