Abstract
In recent years, haptic technology has been widely researched and used in various interactive systems. Among these interactive systems, we are concerned about image haptization systems. In this research we propose a depth image haptization system with local deformation. The proposed system consists of a pc and a haptic device. A triangle polygon mesh is extracted and built from the depth image for the haptic rendering. Contact force between the contents and the user's finger is calculated with a proxy graph algorithm. In order to improve user experience, a local deformation is performed by applying displacement to the neighbor vertices of the contact vertex.