The Journal of The Institute of Image Information and Television Engineers
Online ISSN : 1881-6908
Print ISSN : 1342-6907
ISSN-L : 1342-6907
High-resolution Volume Rendering by Adaptive Resampling
Takanori NagaeHiroshi Nagahashi
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1997 Volume 51 Issue 12 Pages 2158-2165

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Abstract
The high-resolution and comprehensive volume rendering algorithm described in this paper deals with three types of optical structures within a volume : boundaries, fuzzy boundaries, and volume intervals. After these structures are detected by isosurface-ray intersection tests, the boundaries are rendered by sophisticated shading techniques that are intensively investigated in the ray tracing society. Fuzzy boundaries are visualized using multiple-threshold semitransparent isosurfaces to weaken visible artifacts. The absorption of a volume interval is also visualized, using an absorption ratio resampled at the middle point within the interval. The images produced are free from aliasing and blur. We also show that the processing time and memory requirements are reasonable when we consider the image quality.
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