Abstract
In this paper, we will propose a new textured 3D model scanning methodology based on IBM &R, and its implementation. Up to now, we have orooosed the scanning methodology, which was the initial version of it, used slit light sources and took photographs of a object like CT scan. By this methodology we could get high-resolution 3D model simplicity, but it had the following oroblem: the inherent color information of the object could not get by the slit light source. So, this time, we will propose a new methodology to enable to simultaneously use general light sources at the scanning ohase by the slit light sources.