ITE Technical Report
Online ISSN : 2424-1970
Print ISSN : 1342-6893
ISSN-L : 1342-6893
34.15
Session ID : AIT2010-52
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[title in Japanese]
[in Japanese][in Japanese]
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract
This paper is written about acceleration of base NPR technique that called Particular Rendering using GPU and interesting expression using Parlin-noise and G-Buffer. And propose solution of particle density problem using GPU at NPR.
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© 2010 The Institute of Image Information and Television Engineers
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