ITE Technical Report
Online ISSN : 2424-1970
Print ISSN : 1342-6893
ISSN-L : 1342-6893
35.14
Session ID : AIT2011-24
Conference information
A Behavior Model of Panicked Crowd Considering Field of Vision
Kosuke KABATANI, Tomoaki MORIYA, Tokiichiro TAKAHASHI
Author information
CONFERENCE PROCEEDINGS FREE ACCESS

Details
Abstract
Crowd simulation is now used in 3D computer graphics for film or video game. A task to create a character motion in a crowd one by one is required a lot of time and effort. To solve this problem, characters in a crowd are given AI for guiding characters. In this paper, we propose a new AI algorithm for panicked crowd. Our AI algorithm considers two types field of view to generate panicked crowd. And we show experimental results which a crowd simulates using our AI algorithm in various types of virtual building interior.
Content from these authors
© 2011 The Institute of Image Information and Television Engineers
Previous article Next article
feedback
Top