Abstract
The computer-generated holograms (CGH) can reproduce virtual objects as complete 3D image in real space. In our previous research, we created CGH by point sources that based on rendered virtual objects as 3DCG image. However, the point sources were not able to express delicate lights because the method based on basic shading algorithm. Therefore, we were not able to fruition a realistic reproduced image. In this report, we introduction ray tracing and radiosity in a generating process of point sources. From this, we realize to generate point sources for photo realistic CGH that includes mirror surface reflection, a soft shadow and recursive diffuse reflection.