Although many studies on stereoscopic visual fatigue dedicated solely to a passively viewing condition such as watching movies, the influence of activeness (e.g., game-playing) on the fatigue is unclear. In this study, we compared the fatigue caused by active game-playing and passive game-watching under both 2D and 3D conditions. In addition, general 3D displays cannot reproduce motion parallax with head motion. It may be an unremarked cause of the fatigue. To clarify this possibility, head motion during the experiment was also recorded. We found that actively viewing reduced stereoscopic visual fatigue and head motion differed qualitatively according to viewing conditions. These results suggest strong connection between head motion and visual fatigue.