ITE Technical Report
Online ISSN : 2424-1970
Print ISSN : 1342-6893
ISSN-L : 1342-6893
37.17
Session ID : AIT2013-58
Conference information
Implementation of T2V : Text-To-Visio on Game Engine UNITY
Masaki HAYASHIMasayuki NAKAJIMASteven BACHELDERTakesato NIGORIKAWA
Author information
CONFERENCE PROCEEDINGS FREE ACCESS

Details
Abstract

We have been developing T2V (Text-To-Vision) technology which enables to produce CG animation from given script. We have developed the application called 'T2V Player' and have been distributed it as freeware for years. The application works on Windows PC to produce TV-program-like animation from user input text using real-time CG and voice synthesizing technique, etc. In this paper, we introduce the prototype of 'T2V on UNITY' which has been developed from scratch on the UNITY game engine. We succeeded to enhance its function owing to the UNITY, such as multi-platform, availability of CG character data circulated on UNITY community, capability of applying T2V method to game development and more.

Content from these authors
© 2013 The Institute of Image Information and Television Engineers
Previous article Next article
feedback
Top