ITE Technical Report
Online ISSN : 2424-1970
Print ISSN : 1342-6893
ISSN-L : 1342-6893
40.11 Artistic Image Technology(AIT)
Session ID : AIT2016-76
Conference information

Simulation of the Smile of the Two-Dimensional Animation based on "Big Five" Personality Inventory
Shizuka UCHIYAMATsukasa KIKUCHI
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract

The real expression of the CG continues evolving, and the "Cel shading" so-called two-dimensional CG expression evolves. Able to produce facial expressions from the 3DCG character realistic facial muscles. However, facial muscles to 2DCG character does not exist. Based on the Big Five personality aims to facial muscles development of two-dimensional animation.

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© 2016 The Institute of Image Information and Television Engineers
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