STUDIES IN SIMULATION AND GAMING
Online ISSN : 2434-0472
Print ISSN : 1345-1499
Invited Paper
Simulation & Gaming and Ethics: Facilitation and Debriefing
Mieko NAKAMURA
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2008 Volume 18 Issue 2 Pages 71-77

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Abstract

The author discusses “Simulation & Gaming and Ethics” in terms of facilitation and debriefing. First, topics on “forcing students to participate in games” and “hurting participant’s feelings in games” are discussed. These topics, taken up by Kikkawa (2007), are reconsidered from the viewpoint of facilitator and participant. Second, how the facilitation is influenced by the size of class is discussed. When the class exceeds the appropriate size, facilitation of gaming becomes very difficult. In addition, the merits and demerits of debriefing, and the ethics of facilitator are discussed. About debriefing, the meaning and methods of debriefing are briefly overviewed, and its difficulty is described from the characteristics of debriefing. Then, facilitator’s responsibility is explained. Finally, the ethics of participants is discussed.

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© 2008 Japan Association of Simulation & Gaming
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