STUDIES IN SIMULATION AND GAMING
Online ISSN : 2434-0472
Print ISSN : 1345-1499
Refereed Papers
A Trial of Introducing Game into Carrier Education: Development, Practice and Assessment of the Game “Bakeries in Close Competition”
Ayaka KOUZUKIJun YOSHINAGA
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2012 Volume 22 Issue 1 Pages 146-157

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Abstract

Recently, carrier education has been introduced into school as a resolution for young generation’s difficulties in working, However, present carrier education practices have tendency to focus on forming attitude needed for workers or to emphasize realization of each student’s dream. Career Education, first of all, should form students’ view of working and vocation which has objective validity, and forming students’ concern about economic feature of working and vocation would be especially needed. For this purpose, we develop the game “Bakeries in Close Competition” in which students experience bakery shop management, and through a practice of the game in junior high school, we examine educational effects of this game. The research effects are (I) our game is welcomed by students, (2) it forms students’ concern about economic feature of working and vocation, and (3) it can compensate real work experiencing studies in forming students’ concern about economic feature of working and vocation.

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© 2012 Japan Association of Simulation & Gaming
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