STUDIES IN SIMULATION AND GAMING
Online ISSN : 2434-0472
Print ISSN : 1345-1499
Refereed Paper
An Investigation into the Actual Condition of Video-Game Addiction and Play Style
Kazuya Suda
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JOURNAL FREE ACCESS

2016 Volume 24 Issue 1 Pages 1-10

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Abstract

As spreading of video-game, social concern in video-game addiction has increased. However the word of “video-game addiction” is not always used based on clear definition, and scientific findings are not utilized for practical use. I think there are two reasons of this situation. First, many studies about video-game addiction are conducted abroad and it is unclear whether these results could be applied directly to Japanese situation. Second, few studies about video-game addiction in Japan are conducted. In this study, an investigation is conducted for the purpose of clarifying the actual condition of video-game addiction and play style for high school students in Japan. As a result of analysis, some similarities to previous studies were shown at the following points. The ratio of addicted person in the whole. Addicted person often plays FPS or MMORPG. On the other hand, some sex differences in play style and relationship between game playing and communication were shown and it may imply that video-game addiction should be considered problem not only caused by playing style but also other factors such as communication.

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© 2016 Japan Association of Simulation And Gaming
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