Abstract
According to the viewpoint of this paper, artifacts can be regarded as a socio-
technological arrangement. Further, agency is not independent from a socio-
technological arrangement but is something emerging from a socio-technological ar-
rangement, while agency has traditionally been defined as a human capacity of having
needs and preferences and of seeing possible actions. If so, the design of an artifact is
not the design of a single artifact but the design of a socio-technological arrangement
and of agency. Thus, in this paper, first of all, we attempt concretely to analyze the
design of an artifact as that of socio-technological arrangement, based on our field-
works concerning the cases of open data and integrated learning. Second, we show how
agency emerges from a socio-technological arrangement, also based on our fieldworks.
Third, we propose some viewpoints for designing artifacts dependent on the first and
the second analysis.