The purpose of this study is to develop a swimming human simulation model considering rigid body dynamics and unsteady fluid force for the whole body, which will be utilized to analyze various dynamical problems in human swimming. First, the modeling methods and their formulations for the human body and the fluid force are respectively described. Second, experiments to identify the coefficients of the normal drag and the added mass are conducted by use of an experimental setup, in which a limb model rotates in the water, and its rotating angle and the bending moment at the root are measured. As the result of the identification, the present model for the fluid force was found to have satisfactory performance in order to represent the unsteady fluctuations of the experimental data, although it has 10% error. Third, a simulation for the gliding position is conducted in order to identify the tangential drag coefficient. Finally, a simulation example of standard six beat front crawl swimming is shown. The swimming speed of the simulation became a reasonable value, indicating the validity of the present simulation model, although it is 7.5% lower than the actual swimming.
2007 by The Japan Society of Mechanical Engineers