Journal of Japan Industrial Management Association
Online ISSN : 2187-9079
Print ISSN : 1342-2618
ISSN-L : 1342-2618
Original Paper (Case Study)
Proposal of Education Method Using the Board Game “GMG” to Learn Global Manufacturing
Takuya HIDAAya TAKEDARyosuke NAKAJIMAToshiyuki MATSUMOTO
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2017 Volume 68 Issue 2 Pages 109-119

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Abstract

In recent years, economic globalization has been advancing and many companies have started foreign operations for the purpose of cost reduction and business expansion. On the other hand, some companies have withdrawn from foreign countries for various reasons. In accordance with the situation, some companies intend to develop human resources through OJT and Off-JT. Some companies have high expectations of educational institutions, especially universities, to innovate education methodologies and curriculum. This paper aims to develop and propose an educational method using a board game entitled “Global Manufacturing Game (GMG)” for university students studying industrial engineering, where players can learn effectively while simulating global manufacturing. An experiment was conducted to verify the educational effect of the education method proposed using GMG compared to a conventional method using books. The method proposed resulted in providing more correct answers for quizzes on global manufacturing than the conventional method. Therefore, the educational effects of using GMG, the educational method proposed were verified.

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© 2017 Japan Industrial Management Association
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