2017 Volume 60 Issue 2 Pages 110-121
The purpose of this study is to consider the problem of finding a guaranteed way of winning a certain two-player combinatorial game of perfect knowledge from the standpoint of mutually dependent decision processes (MDDPs). Our MDDP model comprises two one-stage deterministic decision processes. Each decision process expresses every turn of a player. We analyze a MDDP problem in which the length of turns taken by a player is minimized, allowing him to win regardless of the decisions made by his opponent. The model provides a formulation for finding the shortest guaranteed strategy. Although computational complexity remains, the concept introduced in this paper can also be applied to other two-player combinatorial games of perfect knowledge.