1985 Volume 2 Pages 197-204
The paper systematically studies a conflict resolution process for the allocation of water. The process is viewed as a man-machine interactive system and a combined approach of game theory and gaming, called “gaming analysis” is presented to best describe the system. Though the conventional type of conflict analysis fails to explain them, the designed methodology to model the system is shown to explicitly analyze and forecast the compromising-forming characteristics of the players involved.