Host: Japanese Society for Engineering Education
Name : JSEE Annual Conference International Session
Number : 2009
Location : Nagoya University
Date : August 08, 2009 -
E-Learning continues to be used as an educational tool in the US and Japan. However, there is still some debate about its educational effectiveness. The reason could be because e-learning does not always fit students' needs, which are diverse in today's society. Therefore e-learning should be devised in various ways, so that it is suitable to many learning styles. In this paper we discuss a problem based learning project that was carried out by student teams, as an educational trial in Metaverse. A student team in the US and one from Japan independently grappled with the same project in Metaverse. Their different approaches and results are presented and compared with each other. The US group seemed to be more skillful at carrying out functions in Metaverse than the Japanese students. However disregarding cultural differences, individuals from both Countries who preferred digital learning to the analogue style seemed to be satisfied with PBL in Metaverse.