Joho Chishiki Gakkaishi
Online ISSN : 1881-7661
Print ISSN : 0917-1436
ISSN-L : 0917-1436
Plot Analysis for Role Playing Game Scenario based on the Structures of the Quests
Kazuki ISHIKAWAShougo NAKAMURAAkiko UDAYuuri SAITOSakura NEMOTOKyosuke NAGANOTakuma YAMAUCHITomonari SHIRAISHIKazuhiro OHTATakeru INAGAKIHajime MURAIKeiji HIRATAKazushi MUKAIYAMAEmiko TAYANAGI
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2020 Volume 30 Issue 2 Pages 256-262

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Abstract

 In this study, we analyzed the story structure of a genre called Role Playing Game (RPG) in computer games. Two works, the "Dragon Quest" series and the "Final Fantasy" series, were selected as targets. The analysis was done by the tags based on the elements of stories that are expected to appear frequently. As a result, it is clear that the basic RPG scenario consists of a continuous and nested structure of narrative units called quests, and that the quest itself can be expressed by three elements: "occurrence", "elapse", and "ending".

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© 2020 Japan Society of Information and Knowledge
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