Transactions of Japanese Society for Information and Systems in Education
Online ISSN : 2188-0980
Print ISSN : 1341-4135
ISSN-L : 1341-4135
Review
Role of Gamification in Cognitive Skill Learning Support
Shinobu Hasegawa
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JOURNAL FREE ACCESS

2019 Volume 36 Issue 1 Pages 9-16

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Abstract

The purpose of this article is to describe the application of “gamification”, which try to apply the game mechanism to the non-game fields, in the design of support systems on cognitive skill learning. The process for cognitive skill learning is often implicit and requires adaptive support methods based on learner’s ability, experience, and motivation. We will show that the concept of gamification has a high potential for a practical guideline in designing better learning support of the cognitive learning process.

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© 2019 Japanese Society for Information and Systems in Education
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