2019 Volume 36 Issue 2 Pages 49-56
This article describes an educational research using Augmented Reality (AR) and Virtual Reality (VR). First, I clarify the definitions of AR and VR. After that, I introduce examples of research on learning environment and educational support systems which are implemented by AR and VR. AR is classified based on the augmented reality display in the real environment. VR is classified based on the degree of immersion. And I will discuss how each technology is used in the context of education or learning. Later, as an example of industry, we will introduce case studies focusing on automobile HUD. Finally, from the comparison with industrial cases, we will summarize the issues of future learning environment and educational support system research using AR/VR.