2020 Volume 37 Issue 2 Pages 106-119
We have developed a learning environment for programming education using LEGO. In this research, we have realized a system that can easily integrate devices created by individual learning in cooperative learning by making the LEGO EV3 into IoT device. In this learning environment, learners not only can integrate real world equipment, but also can easily control the other equipment depending on the state of the equipment. Learners were able to seamlessly participate in cooperative learning after concentrating on individual learning.