Abstract
This paper reports the experiences of the Delta design game, which was invented by Bucciarelli for educating the meaning of team-cooperation, the role of design representation and so forth through a short and small design exercise. After discussing the form of design knowledge under its formalism, the contrast between articulated one and tacit one, and its dynamism, the content of the game is summarized, and then protocol analysis of three cases of game playing is partially executed. It reveals some characteristics of design knowledge dynamism such that active communication accelerates conceptual design and discovery of effective heuristics. Based on these results, the importance and necessity of education of process knowledge is posed for discussion.