Abstract
Leather texturing is an important decoration technology for plastic parts. Since it is heavily based on human skills, it has been a critical issue to introduce digital processing for design and manufacture of the leather texture. In this research we propose new algorithms to synthesize leather textures in a computer based on some image processing techniques. These synthesized textures are free of artificial impressions, scalable and controllable. In particular we succeeded in reconstructing fold lines running over the leather surface.