The Proceedings of Design & Systems Conference
Online ISSN : 2424-3078
2022.32
Session ID : 1408
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Development of an Embodied Avatar-Agent Communication System to Support Communication Education for Clinical Engineer Students
*Shingo KATAOKAYu NISHIYAMAYutaka ISHIINoriko TAKABAYASHITomio WATANABE
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Abstract

Currently, there are few opportunities to develop communication skills in clinical engineering training schools in Japan. Therefore, we developed a system to interact with an agent equipped with a rule-based chatbot, which was created with reference to the objective clinical competence examination (OSCE). In a previous study, a virtual hospital room system was developed for nursing students to interact with the rule-based chatbot agent. In this study, we added an avatar that reflects the user's embodied movements to the system. In the virtual space created, the agent playing the patient, equipped with a rule-based chatbot, responds to the user's voice, and the avatar uses a webcam to project the user's body movements in real time. This system allows for repetitive learning, which is difficult with face-to-face training. In addition, the avatar, which reflects the user's body movements, exists in the same space as the agent, allowing the user to view his or her own body movements objectively.

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© 2022 The Japan Society of Mechanical Engineers
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