Abstract
The interaction between the shock waves and particulate materials was numerically investigated using the gas/particles two-phase flow simulation codes, in order to predict the performance of the blast mitigation method with particles. Simulations of the shock tube containing the glass/water particles were carried out, and the simulated results showed that the water-like particles provide the larger shock pressure mitigation effects than the glass particles. In the spherical burst, the blast pressure mitigation effect varies largely with the diameter of particles surrounding the explosion center.