PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD
THE 55th ANNUAL CONFERENCE OF JSSD
Session ID : P27
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The Techniques of 3D Computer Graphics for Approach to Expression on Traditional Japanese Painting
*Ryo MasuokaKei OzekiHisae KomoriHiroshi Ozaki
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract

Now, the 3DCG designers use the realistic expression. But, a lot of the Japanese cannot have the strong sense of closeness for realistic expression of 3DCG. We discovered the method of expressing a Japanese picture in 3DCG based on two features. It is an improvement of toon rendering. Toon rendering is one of the rendering functions of 3DCG. Simplifies shader information on 3D object, and processes the image like 2DCG (Flat picture). We have changed the setting of the profile line of basic toon rendering, the shadow, and feeling and quality. As a result, We have cleared the possibility of original "Japanese style of painting custom shader" in 3DCG was completed. And, this original custom shader enabled making of 3DCG of the Japanese traditional painting.

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© 2008 JAPANESE SOCIETY FOR THE SCIENCE OF DESIGN
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