PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD
THE 63st ANNUAL CONFERENCE OF JSSD
Session ID : B8-02
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Study of education apps that take advantage of the Gamification
takahito takahashikazuhiko yamazaki
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract
Purpose of this reseatch is to propose Gamification, which provides the user to the continuity and fun by adding a game element to the thing is not a game is increasing. However, although such as rankings of introduction by an easy idea for the ambiguity of Gamification has been introduced as a Gamification, originally a "thing" that can be enjoyed to continue. The purpose of this study is to study the approach to education applications that take advantage of the Gamification.
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© 2016 JAPANESE SOCIETY FOR THE SCIENCE OF DESIGN
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