Host: Japanese Society for the Science of Design
In design processes, we execute a series of design processes (1st survey / analysis, 2nd study of creative solutions, 3rd operable model creation and 4th verification / improvement) to solve user issues. Especially, how to prototype, verify and improve affects the quality of the design itself. However, learning and applying new technologies that lead to creative solutions is not easy. The results of this study confirmed the following benefits for design students: (1) Teaching web technologies etc. in connection with design goals is effective for students to understand, (2) Learning from each other is effective and motivates students.