2016 Volume 40 Pages 61-66
In this research, we utilised ScratchJr, an application for early elementary school age learners to get a taste of programming. In designing the course, we emphasized interaction among students so that the children could help each other and learn together. It was clear that even in the absence of a lecture from a teacher, students at this level can learn programming. The participants evaluated the class very positively. Further, when comparing the programming products created by students with varying levels of communication amongst their classmates, we found that there was no relation between the number of interactions with others and the quality of the programming product.