Proceedings of the Conference of Transdisciplinary Federation of Science and Technology
The 14th Conference on Transdisciplinary Science and Technology
Session ID : A-2
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Organizing STEAM education basis using the Metaverse as a platform
-Examples of virtual museum development-
*A. Hayashi*Y. Ono*K. Tamaki*H. Sakuta
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract

The perspective of STEAM education is now being recommended, and the need to add skill development such as creativity and appreciation in the arts to traditional STEM (Science, Technology, Engineering, Math) education is becoming shared. The goal of this research is to help learners develop their integrative and comprehensive abilities by designing and creating their own virtual spaces and exhibiting their learning results and works. As an example, the system constructed by the virtual museum is not limited to the art field but can be applied in a wide range of applications.

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© 2023 Transdisciplinary Federation of Science and Technology
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